
Yondalla, halfling goddess of fertility and protection Skoraeus Stonebones, god of stone giants and art Sehanine Moonbow, elf goddess of the moon Rillifane Rallathil, wood elf god of nature Garl Glittergold, gnome god of trickery and wiles Upright coin with Waukeen's profile facing leftĬorellon Larethian, elf deity of art and magic Three lightning bolts radiating from a central point Point-down triangle containing a swirl of mistĬircle of seven stars, or nine stars encircling a flowing red mist, or a single starĬrystal ball containing many kinds of eyes Upright skeletal arm holding balanced scales White jawless skull on black or purple sunburst Sheaf of grain or a blooming rose over grain Skull surrounded by a ring of blood droplets Upright black right hand, thumb and fingers together Left hand pointing upward, outlined in fire For more detailed information, please visit the Forgotten Realms Wikia (Its got basically anything forgotten realms lore related on it).

This article only lists Forgotten Realms deities in Appendix B of the Player's Handbook. If you're playing a cleric or a character with the Acolyte background, decide which god your deity serves or served, and consider the deity's suggested domains when selecting your character's domain. Or just make a mental note of the gods who are revered in your DM's campaign so you can invoke their names when appropriate.

Or you can pick a few that your character prays to most often. From among the gods available, you can choose a single deity for your character to serve, worship, or pay lip service to. Your DM determines which gods, if any, are worshiped in his or her campaign. And a few people dedicate themselves entirely to a single god, usually serving as a priest or champion of that god's ideals. Many people have a favorite among the gods, one whose ideals and teachings they make their own. People in the Forgotten Realms, for example, might pray to Sune for luck in love, make an offering to Waukeen before heading to the market, and pray to appease Talos when a severe storm blows in - all in the same day. Many people in the worlds of D&D worship different gods at different times and circumstances. When gods walk the world, clerics channel divine power, evil cults perform dark sacrifices in subterranean lairs, and shining paladins stand like beacons against the darkness, it's hard to be ambivalent about the deities and deny their existence. Religion is an important part of life in the worlds of the D&D multiverse.
